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Boom Fields & Spaces: Outdoor IRs SURROUND
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Boom Fields & Spaces: Outdoor IRs SURROUND

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€199,00 EUR

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THE PERFECT IMMERSION IN HUGE AND COMPLEX OUTDOOR SPACES

Even with the best convolution reverb tools, you need the proper impulse responses to get just the right effect. Without that, a scene can’t really draw you in. Our latest collection of impulse responses, FIELDS & SPACES: OUTDOOR IMPULSE RESPONSES, enhances the reality of your work by letting you incorporate the beautiful, sonic qualities of the great outdoors. Until now, no library has provided such a detailed, spatial set of outdoor impulse responses.

120 Impulse Responses For the Hardest Places to Record

We’ve finally figured out how to correctly model the sonic complexity of any setting by using our long history of field recording experience and years of research and development. You’ll get over 120 impulse responses for the hardest places to record, like huge canyons, snow-covered hills, grassy fields, and narrow city streets. This is without a question the most complete and well-organized set of impulse responses on the market today and features – because of the nature of IR modeling – a near-infinite signal-to-noise ratio.

Multiple Distances for Most Locations

To make FIELDS & SPACES – OUTDOOR IMPULSE RESPONSES as useful and accurate as possible, we’ve included distances that vary depending on what’s appropriate for each sound. With large open spaces like a medium-sized canyon, we go from 0–30–40–70 meters, or a long alley, 0–70–120 meters, whereas in tighter areas we’ve included closer intervals, such as for a forest pit, 0–10 meters.

EXTRAORDINARY NATURAL AND URBAN ENVIRONMENTS

We’ve covered the most common outdoor environments for film and video games, with both urban and natural settings; there is an impulse response for every occasion. Natural IRs include canyons, forests, hills, mountains, and more, all with varying ground materials and distances. While urban IRs include bridges, squares, streets, alleys, ports, courtyards, dams, castles, underpasses, and more, also with varying distances. Below you’ll find example photos of just some of our modeled locations.

Surround

The surround pack includes the impulse responses in stereo and in quad surround – the bare standard for professional film sound design.

HOW TO USE IMPULSE RESPONSES?

Impulse responses are used to make a production’s setting sound more real. As most effects and dialogues for movies and games are not recorded on site, it’s necessary to add the right reverb to make the sound more authentic. For use in a 3rd party convolution reverb plugin, these impulse responses do precisely that – making it sound like your effect or dialogue was recorded in a canyon, city street, or forest.

WHAT'S SO SPECIAL ABOUT THIS LIBRARY?

Impulse responses are vital for crafting accurate reverbs for a setting, giving it a full sense of realism. Sound designers know how important it is to have a convolution reverb plugin, which makes it easy to put sounds in different places or situations. The problem though is that accurate outdoor impulse responses are nearly impossible to naturally record – one would need gigantic sound sources and perfect weather conditions, among other things. That is why we were desperately looking for other solutions. After two years of studying how sound behaves in different places and on different surfaces, we developed a way to make accurate models of acoustic reflections for almost any location. The result is a reflection of the real and can be experienced with FIELDS & SPACES – OUTDOOR IMPULSE RESPONSES.

Key Features
  • 123 Impulse Responses
  • WAV - 24bit - 48-96kHz / Windows + Mac
  • 7 GB
System Requirements

Sound Effects Libraries:

Windows: Any Windows version capable of running a DAW that supports WAV file import

macOS: Any macOS version capable of running a DAW that supports WAV file import

Formats: WAV (96kHz/24-bit). Compatible with any DAW or audio editor that supports WAV files.

Note: BOOM LOADER app recommended for downloading. All files include embedded metadata (descriptions, keywords) compatible with audio management tools like Soundminer, BaseHead, etc.

Audio Plugins:

Windows: Windows 8 or later (64-bit), 8 GB RAM, Intel Core i5, OpenGL 2.1 capable GPU

macOS: macOS 10.13 or later (64-bit), 8 GB RAM, Apple Silicon or Intel Core i5, OpenGL 2.1 capable GPU

Formats: VST 2.4, VST 3, AU, AAX

Note: iLok account required (free). iLok License Manager required. Up to 2 simultaneous activations per license. Requires audio host software (no standalone mode).

Sonuscore Virtual Instruments:

Windows: Windows 10 or later (64-bit), Intel Core i5 or equivalent, 4 GB RAM (6 GB recommended)

macOS: macOS 10.14 or later (64-bit), Intel Core i5 or Apple Silicon, 4 GB RAM (6 GB recommended)

Formats: Runs inside Kontakt (full version, v5.8.1+ to v7.7.1+ depending on product) or HALion Sonic (free). Host DAW must support VST, AU, AAX, or NKS.

Note: Full version of Kontakt required (free Kontakt Player runs in demo mode only). SSD recommended. Some products (e.g., Nordic Spheres) require Intel i7 or higher and 8.5 GB+ free disk space.

Download/Activate

Your purchase from mypluginworld.com provides a digital license for your BOOM Library plug-in.

Important: BOOM Library uses different activation systems depending on the product type:

  • Sound Effects Libraries (WAV files): Registered via BOOM Library account, downloaded via the LOADER app
  • Audio Plugins (DeBird, Enforcer, Grip, LiftFX, ReCenter, SoundWeaver, Turbine, Enrage, Brute Force, Toolbox): Require iLok machine authorisation
  • Sonuscore Virtual Instruments: Require Native Instruments Kontakt (full version) or Steinberg HALion Sonic (free)
For Sound Effects Libraries (WAV files)
1. Register Your Product
2. Download LOADER
3. Download Your Library
  • Open LOADER and log in with your BOOM Library account
  • Your registered products will appear automatically
  • Click to download, then import the WAV files into your DAW or audio management tool
For Audio Plugins (BOOM Interactive)

iLok Required: You must have a free iLok account and the iLok License Manager installed.

Activation Limit: Each license allows activation on up to 2 locations (computers and/or iLok USB dongles).

1. Register Your Product
2. Set Up iLok
3. Activate Your License
  • Open iLok License Manager
  • Go to Licenses > Redeem Activation Code (or click the code icon in the upper right corner, next to the search field)
  • Paste your 30-character activation code
  • Select your workstation (or iLok USB dongle) as the activation location
4. Use in Your DAW
  • Open your DAW -- the plugin will appear in your plugin list

Note: The activation code works only once. After initial activation, manage your licenses through iLok License Manager.

For Sonuscore Virtual Instruments
1. Register Your Product at https://www.boomlibrary.com/product-registration/
2. Install Kontakt or HALion Sonic
  • Most Sonuscore products require the full version of Native Instruments Kontakt (typically v5.8.1 or higher) -- the free Kontakt Player runs in demo mode only
  • Alternatively, some products support Steinberg HALion Sonic (free)
3. Download and install via BOOM LOADER or Native Access as directed in your registration email
Lost your license?

Log in to your BOOM Library account at https://www.boomlibrary.com/my-account/orders/ to view your order history and retrieve activation codes. If you need further assistance, contact BOOM Library support at https://www.boomlibrary.com/support/contact/.

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