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Boom Cannons CK
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Boom Cannons CK

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€179,00 EUR

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Product Information

This cannonade of 15 different cannons with is the most comprehensive cannon library ever to be released on the market. High-quality, 26-channel recordings of fort-smashing bombards, high-angled mortars, 16-pounder frigate loads, and more, these cannon blasts, impacts, and flybys are indispensable components of any sound design for any film or game action sequence set in the late medieval to early modern periods. Not just for cannon blasts, they can also be used to give trailer sound design and general explosions a much heavier punch.

CANNONS CONSTRUCTION KIT

MATERIAL IMPACTS

Included in the Construction Kit is the entirety of the cannon’s action, from blast to impact. There is a huge variety of Foley recording for impact materials that could be needed in any cannon battle scenario, including water, sand, stone, rock, wood, sails, dirt, and more.

The sounds were captured on a hill-top near a forest; the natural outdoor reverb providing ultra-crisp and full tails. With our array of modern mics – including shotguns to omnidirectional mics in AB, XY, ORTF configurations plus Ambisonics and ORTF 3D spatial audio setups – we were able to capture every sound in their full, rich intensity.

A FULL CANNONADE

Across the smoky battlefield, cannons reign supreme. These high-quality sounds don’t include just the 26 channels of raw blasting power, but also the mechanical noises, impacts, and flybys (group shots) – everything you need for total audio realism in your production, whether it’s a film, game, or podcast. With the Construction Kit there are 8 variations for each cannon, and a sampling of a range of cannons of different sizes and types.

LET FREEDOM RING

Recorded at a military base and an archery range, the hillside settings provided the perfect natural reverbs for these cannon blasts. Though with many sounds you might want a dry recording, with cannons (and other firearms) a nice, appropriate tail ensures it has a measure of realism.

Key Features
  • 639 Files
  • 4,273 Sounds
  • 15.7 GB
  • WAV - 24bit - 96kHz / Windows + Mac
System Requirements

Sound Effects Libraries:

Windows: Any Windows version capable of running a DAW that supports WAV file import

macOS: Any macOS version capable of running a DAW that supports WAV file import

Formats: WAV (96kHz/24-bit). Compatible with any DAW or audio editor that supports WAV files.

Note: BOOM LOADER app recommended for downloading. All files include embedded metadata (descriptions, keywords) compatible with audio management tools like Soundminer, BaseHead, etc.

Audio Plugins:

Windows: Windows 8 or later (64-bit), 8 GB RAM, Intel Core i5, OpenGL 2.1 capable GPU

macOS: macOS 10.13 or later (64-bit), 8 GB RAM, Apple Silicon or Intel Core i5, OpenGL 2.1 capable GPU

Formats: VST 2.4, VST 3, AU, AAX

Note: iLok account required (free). iLok License Manager required. Up to 2 simultaneous activations per license. Requires audio host software (no standalone mode).

Sonuscore Virtual Instruments:

Windows: Windows 10 or later (64-bit), Intel Core i5 or equivalent, 4 GB RAM (6 GB recommended)

macOS: macOS 10.14 or later (64-bit), Intel Core i5 or Apple Silicon, 4 GB RAM (6 GB recommended)

Formats: Runs inside Kontakt (full version, v5.8.1+ to v7.7.1+ depending on product) or HALion Sonic (free). Host DAW must support VST, AU, AAX, or NKS.

Note: Full version of Kontakt required (free Kontakt Player runs in demo mode only). SSD recommended. Some products (e.g., Nordic Spheres) require Intel i7 or higher and 8.5 GB+ free disk space.

Download/Activate

Your purchase from mypluginworld.com provides a digital license for your BOOM Library plug-in.

Important: BOOM Library uses different activation systems depending on the product type:

  • Sound Effects Libraries (WAV files): Registered via BOOM Library account, downloaded via the LOADER app
  • Audio Plugins (DeBird, Enforcer, Grip, LiftFX, ReCenter, SoundWeaver, Turbine, Enrage, Brute Force, Toolbox): Require iLok machine authorisation
  • Sonuscore Virtual Instruments: Require Native Instruments Kontakt (full version) or Steinberg HALion Sonic (free)
For Sound Effects Libraries (WAV files)
1. Register Your Product
2. Download LOADER
3. Download Your Library
  • Open LOADER and log in with your BOOM Library account
  • Your registered products will appear automatically
  • Click to download, then import the WAV files into your DAW or audio management tool
For Audio Plugins (BOOM Interactive)

iLok Required: You must have a free iLok account and the iLok License Manager installed.

Activation Limit: Each license allows activation on up to 2 locations (computers and/or iLok USB dongles).

1. Register Your Product
2. Set Up iLok
3. Activate Your License
  • Open iLok License Manager
  • Go to Licenses > Redeem Activation Code (or click the code icon in the upper right corner, next to the search field)
  • Paste your 30-character activation code
  • Select your workstation (or iLok USB dongle) as the activation location
4. Use in Your DAW
  • Open your DAW -- the plugin will appear in your plugin list

Note: The activation code works only once. After initial activation, manage your licenses through iLok License Manager.

For Sonuscore Virtual Instruments
1. Register Your Product at https://www.boomlibrary.com/product-registration/
2. Install Kontakt or HALion Sonic
  • Most Sonuscore products require the full version of Native Instruments Kontakt (typically v5.8.1 or higher) -- the free Kontakt Player runs in demo mode only
  • Alternatively, some products support Steinberg HALion Sonic (free)
3. Download and install via BOOM LOADER or Native Access as directed in your registration email
Lost your license?

Log in to your BOOM Library account at https://www.boomlibrary.com/my-account/orders/ to view your order history and retrieve activation codes. If you need further assistance, contact BOOM Library support at https://www.boomlibrary.com/support/contact/.

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